This research seeks to develop and demonstrate a new dynamic building enclosure system, the AURA, that actively responds to environmental conditions such as sun and light while transforming the boundary between indoors and out.
Cube Fest: Massively Multichannel Music, a three-day spatial music festival produced in partnership with ICAT and the Moss Arts Center.
Researchers supported by the Institute for Creativity, Arts, and Technology are developing an interactive 3D environment that will bring together data from multiple research locations, including water quality data, to produce more comprehensive models and analytics for community ecosystem monitoring, targeting ongoing research activities at Stroubles Creek and the Catawba Sustainability Center.
StockBubbler is an interactive visualization tool for observing stock market data and predicting the onset of a stock market bubble burst.
Eighty 7th grade girls from southwestern Virginia learned about data analytics and visualization at the Women in Computing workshop today at Virginia Tech. In particular, they learned how to explore high-dimensional data by manipulating 2D projections of the data.
ICAT is a university-level research institute positioned at the nexus of the arts, design, engineering and science
DURHAM, N.C. — Sound will literally wash over you during a special spatial sound exhibit at the Durham Armory during Moogfest this week.
A3 (Audio Cubed) will host this 360-degree sound experience starting Thursday afternoon. Featuring more than 20 independent audio sources, the sound is designed to come from every angle throughout each performance.
A3 has been working with Meyer Sound and Virginia Tech’s Institute for Creativity, Arts and Technology for the project.
“The music is going to be all around you. It is going to be moving. You might hear things coming on one way or from behind you,” Virginia Tech grad student Ryan McHugh said. “This is one of the largest scale spatial audio performances that has been done in the states.”
The University Libraries at Virginia Tech is teaming up with Blacksburg Middle School to create a virtual reality laboratory and integrate virtual reality technology into the middle school learning experience.
Jonathan Bradley, the innovative technologies coordinator for learning environments at the University Libraries, is assisting in the creation of this pilot installation to spark a larger initiative to bring virtual reality to all Montgomery County public middle schools.
April 30 marked the sixth annual ICAT Creativity and Innovation Day. The day celebrates the nexus of science, engineering, arts, and design. Exhibitors from all over campus and across the state displayed their projects at the Moss Arts Center. The theme of the 2018 ICAT Creativity and Innovation Day was Trace, as in to find or discover by investigation, to take a particular path or route, an indication of the existence of something, palimpsest, and a small road.
Maria Jernigan, a triple major from Virginia Beach, Virginia, thinks about how virtual reality could enhance high school learning. She absently taps an old-fashioned fountain pen against her notebook as she outlines a project that transports students to Washington, D.C., and Beijing to explore political issues that affect both the United States and China. She hopes the technology will motivate students to solve global issues through collaboration.
Center for Human Computer Interaction
The Center for HCI at Virginia Tech is a university-wide research center and a world leader in both the design of novel interactive experiences and the study of human interaction with and through technology.
Center for Research in SEAD Education
CRSE serves as the university-level mechanism to strategically propagate expertise in research and evaluation related to formal and informal P-12 education in science, engineering arts, and design (SEAD).