Projects

Dancing Plants

Monitor and stimulate plant movements to improve plant health and production

Dancing Plants

Body, Full of Time

Virginia Tech artists researching choreography in VR to merge sound, visual art, motion capture, and embodiment in digital space.

Body Full or Time

Pelleas Project

Based on the late 19th century symbolist play by Maurice Maeterlink, is reimagined in an immersive and interactive setting using projections and motion capture.

Pelleas Project

Seeing Flavors

Does your favorite whisky taste like caramel? Maybe smoke? We use NLP tools to group and visualize the flavor terms in over 6500 whisky reviews.

Seeing Flavors

Designing a Capstone Course

This project explores how a capstone course designed for multiple disciplines fosters collaboration in solving authentic societal problems

Designing a Capstone Course

ICAT projects are funded to artists, designers, engineers, and scientists who come together in a living laboratory that fosters creativity and promotes critical reflection. Learn more about ICAT funding opportunities.

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Mobile Learning

We examine how people of different ages pay attention to and learn from mobile media by integrating eye-tracking, cognitive tasks, media survey, and image analysis.

Mobile Learning

Particles in Progress

An immersive Cube-based education program promoting awareness of the complex interaction between emerging tech & the natural environment.

Particles in Progress

Using Robotic Platforms

We seek to make virtual reality even more real by adding the sense of touch. We believe that touch can make virtual reality applications more useful and more fun.

Using Robotic Platforms

City Elections

Recapturing the process of navigating urban community change, politics, and voting through analysis of election results in Chicago.

City Elections