An Educational Tool to Explore the Dynamics of Subatomic Physics Interactions
The goal of this project is to develop a new immersive educational tool for experimental subatomic physics using a virtual reality (visual + sound) world in the ICAT Cube. The virtual reality environment will have a static, time-independent model of the Belle II detector within a dynamic world wherein the learners will investigate the collisions of subatomic particles - electrons and anti-electrons - and the byproducts of these collisions as these byproducts move through and interact with the physical structures and material of the Belle II detector. Within the team-learning environment of the Cube, students will be able to discover new ways of understanding and participating in cutting edge research in particle physics with the goal of producing publishable results.
ICAT 2016-2017 Major Sead Grant
- Arts
- College of Architecture and Urban Studies
- College of Liberal Arts and Human Sciences
- College of Science
- Creativity + Innovation
- Dane Webster
- Department of Computer Science
- Engineering
- George Glasson
- Humanities
- ICAT Project
- Jesse Barber
- Leo Piilonen
- Major SEAD Grant
- Making Big Discoveries with Immersive Technology
- Nicholas Polys
- Physics
- Re-Imagining Education
- School of Education
- School of Visual Arts
- Science
- Tanner Upthegrove
- The Cube
- Todd Ogle