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Visualizing Virginia Tech History: If This Place Could Talk…

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ORGANIZATION

Visualizing Virginia Tech History

EXHIBITORS

Paul Quigley, College of Liberal Arts and Human Sciences, History Virginia Tech 

David Hicks, College of Liberal Arts and Human Sciences, History and Social Science Education Virginia Tech 

Kenny Barnes

Ren Harman, College of Liberal Arts and Human Sciences, English VT Stories 

Carlos Augusto Bautista Isaza, Computer Science

Bridget Olson, College of Liberal Arts and Human Sciences, School of Visual Arts Creative Technologies 

Daniel Monzel, College of Architecture and Urban Studies, Creative Technologies

Jessica Taylor, College of Liberal Arts and Human Sciences, History 

Joe Forte, University Libraries,  Virginia Tech Publishing 

Bradley Kraft, College of Liberal Arts and Human Sciences, History and Social Science Education Virginia Tech 

Suzanne Shelburne, History and Social Science Education Virginia Tech 

Nicolas Gutkowski, University Libraries, Institute for Critical Technology and Applied Science, College of Engineering, Computer Science 

Doug Bowman, College of Engineering, Institute for Creativity, Arts, and Technology, Computer Science Center for Human-Computer Interaction 

Thomas Tucker, SOVA

Todd Ogle, University Libraries

Emily Humes, College of Liberal Arts and Human Sciences, History

Alex O'Dea, College of Liberal Arts and Human Sciences, History

WHAT HAPPENS HERE?

We’re a transdisciplinary group of faculty and students using creative technologies to re-interpret VT history. Learn about our Augmented Reality tour of Solitude. Check out digital exhibits on student protests in the age of Vietnam; the enslaved people who lived and worked on this land; and more.

WHAT WAS THE PROCESS?

We’re funded by the University Council on VT History. We assembled a team of faculty and students from history, computer science, education, visual arts, and the libraries—to pool our expertise, knowledge, and methodologies to create truly transdisciplinary projects. We meet weekly to share ideas and provide feedback from our different disciplinary perspectives. We’ve used historical research, Augmented Reality, projection mapping, and more to reveal new perspectives on the university’s past. Learn more.

PROJECT