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The Virtual Sensory Interfaces Project

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Board Choice! This project has been selected by a panel of experts as exemplary of the Creativity + Innovation Day goals.


School of Visual Arts


Thomas Tucker, School of Visual Arts


The video demo will showcase an ongoing interactive Virtual Reality immersive experience that engages all five senses using an HTC VR VIVE set. The VR event will have an audience member enter the VR space where they will be immediately immersed in an infinite virtual void. Out of the darkness, objects emerge. These seemingly floating virtual objects can be actually touched and manipulated within the virtual space while simultaneously releasing an explosion of sound and scents. Participants will interact with the physical VIVE tracked forms animated by puppeteers and be able to place these 3D forms into a multiple layered virtual measure which sits above and around the immersive space, creating a unique sound depending upon the layer, custom changes created by the participant, and how the object interacts with the other forms within the virtual measure. Learn more.


Music and Interactive Programmer 
Tohm Judson 

UnReal Programmers 
David Franusich 
Daniel Monzel 
Lucas Freeman 

Huy Ngo 
Hannah Comstock 

 3D Printing 
 Phat Ngo 
Joseph Kubalak 
Jesse Bibel 

 CNC Processing 
 Jesse Bibel 

 Scent Specialist 
Andrea Dietrich 

 Jon Hamilton 

Ben Knapp 
Daniel Yaffe 
Holly Williams 
Melissa Wyers 
Sonya Shelor 
Dongsoo Choi 
Todd Ogle 
Allison Hase 

Build Lab and CNC Support 
Daniel Cruz 
Joe O’Neal 
Jesse Bibel 
Phil Nelson Victoria University of Wellington 
Hamish Morgan Victoria University of Wellington 

ICAT Cube and Perform Space 
George Hardebeck 
Tanner Upthegrove 

Marc Aurel Schnabel 
Doug Bowman 
Ackshay Sharma 
Nicholas Corrigan 
Kevin Romond 
Shane Cooper