The Virtual Sensory Interfaces Project
Board Choice! This project has been selected by a panel of experts as exemplary of the Creativity + Innovation Day goals.
ORGANIZATION
School of Visual Arts
EXHIBITOR
Thomas Tucker, School of Visual Arts
WHAT HAPPENS HERE?
The video demo will showcase an ongoing interactive Virtual Reality immersive experience that engages all five senses using an HTC VR VIVE set. The VR event will have an audience member enter the VR space where they will be immediately immersed in an infinite virtual void. Out of the darkness, objects emerge. These seemingly floating virtual objects can be actually touched and manipulated within the virtual space while simultaneously releasing an explosion of sound and scents. Participants will interact with the physical VIVE tracked forms animated by puppeteers and be able to place these 3D forms into a multiple layered virtual measure which sits above and around the immersive space, creating a unique sound depending upon the layer, custom changes created by the participant, and how the object interacts with the other forms within the virtual measure. Learn more.
CREDITS
Music and Interactive Programmer
Tohm Judson
UnReal Programmers
David Franusich
Daniel Monzel
Lucas Freeman
Modelers
Huy Ngo
Hannah Comstock
3D Printing
Phat Ngo
Joseph Kubalak
Jesse Bibel
CNC Processing
Jesse Bibel
Scent Specialist
Andrea Dietrich
Puppeteer
Jon Hamilton
Support
Ben Knapp
Daniel Yaffe
Holly Williams
Melissa Wyers
Sonya Shelor
Dongsoo Choi
Todd Ogle
Allison Hase
Build Lab and CNC Support
Daniel Cruz
Joe O’Neal
Jesse Bibel
Phil Nelson Victoria University of Wellington
Hamish Morgan Victoria University of Wellington
ICAT Cube and Perform Space
George Hardebeck
Tanner Upthegrove
Mentors
Marc Aurel Schnabel
Doug Bowman
Ackshay Sharma
Nicholas Corrigan
Kevin Romond
Shane Cooper