The Virtual Sensory Interfaces Project
Board Choice! This project has been selected by a panel of experts as exemplary of the Creativity + Innovation Day goals.
School of Visual Arts
Thomas Tucker, School of Visual Arts
WHAT HAPPENS HERE?
The video demo will showcase an ongoing interactive Virtual Reality immersive experience that engages all five senses using an HTC VR VIVE set. The VR event will have an audience member enter the VR space where they will be immediately immersed in an infinite virtual void. Out of the darkness, objects emerge. These seemingly floating virtual objects can be actually touched and manipulated within the virtual space while simultaneously releasing an explosion of sound and scents. Participants will interact with the physical VIVE tracked forms animated by puppeteers and be able to place these 3D forms into a multiple layered virtual measure which sits above and around the immersive space, creating a unique sound depending upon the layer, custom changes created by the participant, and how the object interacts with the other forms within the virtual measure. Learn more.
Music and Interactive Programmer
Build Lab and CNC Support
Phil Nelson Victoria University of Wellington
Hamish Morgan Victoria University of Wellington
ICAT Cube and Perform Space
Marc Aurel Schnabel