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Embodied Virtual Reality for Training and Performance

Embodied Virtual Reality for Training and Performance

Update: A recent major milestone has been met to implement a realistic play scenarios, with consultation from a VT quarterback coach, that can simulate the many two play options a quarterback might face. Update: A recent major milestone has been met to implement a realistic play scenarios, with consultation from a VT quarterback coach, that can simulate the many two play options a quarterback might face.

Members:
Todd Ogle, Library
Doug Bowman, CHCI/Computer Science
Robin Queen, Biomedical Engineering and Mechanics
Nathan Lau, Industrial and Systems Engineering
Stefan Duma, Institute for Critical Technology and Applied Science.

Collaborative Colleges:
Biomedical Engineering and Mechanics
Industrial and Systems Engineering
Institute for Critical Technology and Applied Science

Areas:
Education
Engineering
Computer Science
Technology