Dane Webster, associate professor in the School of Visual Arts and studio head for the Institute for Creativity, Arts, and Technology, is working with Rolf Mueller, associate professor in Mechanical Engineering and an affiliated faculty member with the Institute for Critical Technology and Applied Science, to find different ways to use visualization and rendering software to better understand biosonar in bats. This process can also be used to create a large repository of digital models that catalog the biodiversity of bats. Using the same digital sculpting and animation tools that artists use for video games and animated films, Webster and his students are developing a production pipeline that cleans scanned data of bat specimen noses so they can then be used to study the ultrasonic behavior of the dynamic devices using high-performance computing.