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Spatial Music Workshop Reunion

Spatial Music Workshop Reunion

The Institute for Creativity, Arts, and Technology invites you to Spatial Music Workshop Reunion 2020: Connections and Reflections, a special reunion of participants of the Spatial Music Workshop, on August 10, 2020.

Spatial Music Workshop

The reunion will be conducted online via Zoom, with some sections streamed to the public. Due to COVID-19, the in-person Spatial Music Workshop 2020 has been postponed, but we wanted to share the love and offer an opportunity to reconnect and introduce this year's participants.

Spatial Music Workshop Reunion 2020: Connections and Reflections

August 10, 2020
1:00-4:15pm EDT


Speed of Sound Talks

Open for Public Viewing
1:00-2:00pm EDT

Former Spatial Music Workshop Participants present 5-10 minute presentations on their practice in spatial music.

Spatial Antiphony and HDLAs

Developments and outcomes since my participation at the Spatial Audio Workshop at Virginia Tech in 2015.

Spatial Grains – Soundscape No 1, acousmatic music for 134.4 HDLA, composed in August 2015 at the Cube Hall, VT. Binaural recording at the Cube, 2016

SPACES: SUSPENDED – SCATTERED (Vs. I), acousmatic music (8.1 Version)

A Circular Planetarium as a Spatial Visual Musical Instrument

Planetariums have been home to spatial visual music for over sixty years. Advanced technology in spatial sound such as sound field and wave field systems are superseding channel-based systems as areas for research. Nevertheless, there is room for invention in immersive spatial visual music in a channel-based planetarium. Circular seating minimizes problems with sonic reflections from circular walls suffered by unidirectional theatre seating arrangements. Circular seating supports dynamic permutation of channel-to-speaker routing as a corrective and compositional measure. Full dome projection of visuals gives inherent support for graphics-to-music spatial correlation and related immersive effects. This paper is a case study of the aural architecture of one small circular planetarium and the visual music composition and performance approaches that it supports.

Paper
Bio

Telling the Story of Bioacoustic Research via Multi-Channel Electroacoustic Music

Non-negative Matrix Factorization for Spatial Audio

Non-negative matrix factorization (NMF) is an algorithm capable of identifying and separating different sounds within one audio file. This talk introduces different resources for implementing the NMF algorithm, what parameters to consider, and how to manipulate the results. Theses ideas are offered with a view towards using NMF in spatial audio context including examples.

Spacemap Go

Spacemap Go is new spatial sound design and mixing software for iPad developed by Meyer Sound. Prototypes were used at events including Moogfest in 2018 and 2019, Cubefest in 2018, and the Spatial Music Workshop in 2019. The app's development proccess is described here: https://www.prosoundnetwork.com/gear-and-technology/innovations-meyer-sound-spacemap-go In this presentation, Steve will give a tour of Spacemap Go and touch on motivations and potential applications for this new software.


New Participants Welcome Session

Private
2:15-3:00pm EDT

This year's participants will introduce themselves and their goals for attending the Spatial Music Workshop. Previous Spatial Music Workshop Participants are encouraged to provide feedback, suggestions, and strategies for success.


Cubetable Discussion (roundtables are outdated)

Open for Public Viewing
3:15-4:15pm EDT

Eric Lyon, Kyle Hutchins, and Tanner Upthegrove prompt discussion from Spatial Music Workshop Participants about their experiences, successes, and lessons learned.