Spatial Music Workshop Reunion
The reunion will be conducted online via Zoom, with some sections streamed to the public. Due to COVID-19, the in-person Spatial Music Workshop 2020 has been postponed, but we wanted to share the love and offer an opportunity to reconnect and introduce this year's participants.
Spatial Music Workshop Reunion 2020: Connections and Reflections
August 10, 2020
Speed of Sound Talks
Open for Public Viewing
Former Spatial Music Workshop Participants present 5-10 minute presentations on their practice in spatial music.
Spatial Antiphony and HDLAs
Developments and outcomes since my participation at the Spatial Audio Workshop at Virginia Tech in 2015.
Paper ICMC 2016 - Granular Spatialisation, a new method for sound diffusion in high-density arrays of speakers and its application at the Spatial Audio Workshop residency at Virginia Tech (August 2015) for the composition of the acousmatic piece Spatial Grains - Soundscape No 1, for 138 speakers
A Circular Planetarium as a Spatial Visual Musical Instrument
Planetariums have been home to spatial visual music for over sixty years. Advanced technology in spatial sound such as sound field and wave field systems are superseding channel-based systems as areas for research. Nevertheless, there is room for invention in immersive spatial visual music in a channel-based planetarium. Circular seating minimizes problems with sonic reflections from circular walls suffered by unidirectional theatre seating arrangements. Circular seating supports dynamic permutation of channel-to-speaker routing as a corrective and compositional measure. Full dome projection of visuals gives inherent support for graphics-to-music spatial correlation and related immersive effects. This paper is a case study of the aural architecture of one small circular planetarium and the visual music composition and performance approaches that it supports.
Telling the Story of Bioacoustic Research via Multi-Channel Electroacoustic Music
Non-negative Matrix Factorization for Spatial Audio
Non-negative matrix factorization (NMF) is an algorithm capable of identifying and separating different sounds within one audio file. This talk introduces different resources for implementing the NMF algorithm, what parameters to consider, and how to manipulate the results. Theses ideas are offered with a view towards using NMF in spatial audio context including examples.
Spacemap Go is new spatial sound design and mixing software for iPad developed by Meyer Sound. Prototypes were used at events including Moogfest in 2018 and 2019, Cubefest in 2018, and the Spatial Music Workshop in 2019. The app's development proccess is described here: https://www.prosoundnetwork.com/gear-and-technology/innovations-meyer-sound-spacemap-go In this presentation, Steve will give a tour of Spacemap Go and touch on motivations and potential applications for this new software.
New Participants Welcome Session
This year's participants will introduce themselves and their goals for attending the Spatial Music Workshop. Previous Spatial Music Workshop Participants are encouraged to provide feedback, suggestions, and strategies for success.
Cubetable Discussion (roundtables are outdated)
Open for Public Viewing
Eric Lyon, Kyle Hutchins, and Tanner Upthegrove prompt discussion from Spatial Music Workshop Participants about their experiences, successes, and lessons learned.