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ICAT Playdate — Game Design and Game Studies interdisciplinary curriculum

November 3, 2023

We are developing an interdisciplinary curriculum focused on the design and study of games.  The curriculum covers the components of game design, narrative devices, key user-experience concepts, ethical considerations, social and representational issues, and visual and narrative tropes. Our introductory course is team-taught by 5 faculty from around the university in a uniquely structured modular format.


  • Avery J. Wiscomb
  • Dajana Nedic
    School of Visual Arts
  • Emmy Waldman
  • Evan Lavender-Smith
  • James Ivory
  • Michael Hsiao
    Electrical and Computer Engineering
  • Sang Won Lee
    Computer Science
  • Zach Duer
    School of Visual Arts


  • November 3, 2023


  • 8:30am EDT
     Networking & Donuts at Community Assembly, Creativity and Innovation District LLC
  • 9am EDT
     Presentation begins in the Community Assembly and 360 Online

Virginia Tech faculty can receive Professional Development Network (PDN) credit for attending

  1. Register at 
  2. Check in with Phyllis Newbill during the event.

Location: Community Assembly, Creativity and Innovation District LLC