Workshop

Through a partnership between ICAT, Interact Studio, and the Floyd Country Store, audio pioneer and public radio contributor, Jim Metzner, conducted a two-day workshop for local community centered around sound, image, story collecting, and community narrative. Metzner’s “Pulse of the Planet” and his work in digital media are widely recognized for their value to the arts, science, and knowledge of the natural world.

Jointly sponsored residency in digital storytelling and community narratives by Thenmozhi Soundararajan, noted transmedia artist, theorist and musician to include community workshops, lectures, research roundtable, and a chapter for a book under development on the role of arts and culture in community change. Interact Studio is collaborating with the university's Office of Learning Technologies and Institute for Policy and Governance (VTIPG) to host the residency.

Virginia Tech graduate students lead hands-on workshop for visiting 5th graders through Virginia Career View’s Kindergarten to College program

Area makers ages 13 to 18 are invited to share what they make with the world at Virginia Tech’s first Make-to-Learn Workshop. The free event will be held on Saturday, April 6, from 1-5p.m. in STUDIOne. Makers create everything from engineering-oriented projects to traditional arts and crafts. Participants will complete a project, but will also learn how to identify, document, and explain their process.

Students of the IDEAStudio special study course, “Bridging the Arts, Sciences, and Humanities through Creative Technologies,” collaborated to deliver three one-hour workshops for elementary students during the spring 2012 semester. Participants in the course used the workshops to test progressive iterations of their Change Over Time project, which encourages students to visualize science concepts and create artistic representations of those concepts using a single sheet of paper.

The Institute of Creativity, Arts, and Technology took some of its projects on the road, bringing a group of interactive exhibitions that merged creative technologies with the arts and education to the Science Museum of Western Virginia for its “Second Saturday Science” program.

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