Virtual Jamestown: The Paspahegh Settlement

The virtual Paspahegh project is a 3D virtual re-creation of a Native American village near Jamestown that was active during the early contact period. The layout and artifacts of the village are entirely based on archaeological data, illustrations, and journals from the period. The team of artists worked closely to insure accuracy of data and have included only those details that are found to be authentic to both the time period and the physical location. Users can navigate through the village and explore as if they were colonists or Native Americans to get a feel for what life was like in the time of early English settlement.


Virtual Jamestown Development Team:

Dane Webster, School of Visual Arts, Virginia Tech Crandall Shifflett, Department of History, Virginia Tech Yong Cao, Department of Computer Science, Virginia Tech Rhyannon Berkowitz, Department of Anthropology, University of Virginia


Virtual Jamestown Teachers’ Advisory Board

Pete Lustig, Roanoke County Public Schools, high school U.S. history Steve Sizemore, Roanoke County Public Schools, 6th grade history

Lesson Materials
Discovering the New World

This lesson has been developed to supplement other areas of the Virginia Studies Standards of Learning and, more specifically, the study of the Jamestown settlement. As students are led through an interactive, virtual Paspahegh Indian village, they are asked to consider ways these Native Americans can help lengthen the survival of the English settlers. The lesson involves exploration of the village, understanding how the natives make use of natural resources, and the role Captain John Smith played in the exploration of the New World. Students engage in activities using a variety of digital technology tools such as virtual simulation, Blogging, historical videos, graphing, and spreadsheets. Students demonstrate their ability to make careful observations, analyze the information, and communicate ideas with other students.

Discovering the New World Lesson Plan (PDF)
Discovering the New World Multimedia Files (PowerPoint)

Constructing a Virtual Paspahegh Village

This lesson has been developed to supplement other areas of the Virginia Studies Standards of Learning and, more specifically, the study of the Jamestown settlement. As students are led through an interactive, virtual Paspahegh Indian village, they are asked to consider ways these Native Americans can help lengthen the survival of the English settlers. The lesson involves exploration of the village, understanding how the natives make use of natural resources, and the role Captain John Smith played in the exploration of the New World. Students engage in activities using a variety of digital technology tools such as virtual simulation, Blogging, historical videos, graphing, and spreadsheets. Students demonstrate their ability to make careful observations, analyze the information, and communicate ideas with other students.

Constructing a Virtual Paspahegh Village Lesson Plan (PDF)

Members: 
Name Department College
Dane Webster School of Visual Arts College of Architecture and Urban Studies
Crandall Shifflett History College of Liberal Arts and Human Sciences
Yong Cao Computer Science College of Engineering
Rhyannon Berkowitz Department of Anthropology University of Virginia
Pete Lustig High School U.S. History Roanoke County Public Schools
Steve Sizemore 6th grade History Roanoke County Public Schools
Collaborative Colleges: 
Architecture & Urban Studies
Engineering
Liberal Arts & Human Sciences
Type: 
Virtual Re-creation