Virtual Reality Makes an Impact on Campus

>January 20, 2016

Virtual Reality Makes an Impact on Campus

Virtual Reality Makes an Impact on Campus

Colleges and universities find innovative ways to give virtual reality a starring role in athletics, academics and more.

While Stanford leverages this technology on the field, other colleges and universities are incorporating VR into academic pursuits. Virginia Tech built a four-story VR Cube to house performance art pieces as well as help researchers visualize Big Data in new and innovative ways. Inside the massive facility, a team from the institution’s geography department combined atmospheric and ground data to recreate the sights and sounds of the EF-5 tornado that ravaged Oklahoma in May 2013.

Researchers at the University of Maryland perform similar data analysis and manipulation inside the Augmentarium, a space on the main campus at College Park that combines projection displays, augmented reality visors and more. The aim there is to give academics new insights into astronomy, biology and atmospheric and oceanic studies. The Augmentarium is even helping security analysts visualize and prepare for cyberthreats.

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