ICAT Projects

Title (Sort)sort descending Collaborative Colleges Areas Date (sort)
Make-to-Learn Workshop

Area makers ages 13-18 were invited to share what they make with the world at Virginia Tech’s first Make-to-Learn Workshop.  Participants completed projects and learned how to identify, document, and explain their process.

Architecture & Urban Studies, Engineering Workshop, Event, Engineering-oriented projects, traditional arts and crafts 4/6/13
Maker Camp

ICAT studio heads, researchers, and graduate students welcome nearly thirty middle and high school-aged students to a week-long camp designed to harness students’ creativity and encourage them to act on their curiosity.

Architecture & Urban Studies, Engineering, Liberal Arts & Human Sciences DIY, Robotics, Engineering 7/30/12
Matrix Redux

This project builds on the existing Cube infrastructure to provide the interaction framework and the corresponding testbed to support research into human behavior and practices using a mixed-reality environments. 

Architecture & Urban Studies, Engineering, Science Virtual Reality, Human Behavior, Matrix, Matrix Redux 4/10/15
Measuring the Engineers’ Brain: Using Cognitive Neuroscience to Better Understand the Formation of Engineering Design and Problem Solving Skills Participants:

Through the use of cognitive neuroscience methods, theories are being developed for engineering design cognition and ill-structured problem solving. 

Behavioral Sciences, Design, Education, Engineering 4/1/16
Medical Avatar: The Time Health Machine by artist Virgil Wong
This exhibit of art and technology uses multidisciplinary concepts to create the visualization of health data.
Art, Health, Visualization 8/1/14
Mind-Body Interactive

MBI explores intersections between gaming, technology, and integrative health practice with its current focus on distance-enabled exercise and monitoring of Taiji (Tai Chi) integrative health practice for the purpose of prevention and rehabilitation.

Engineering, Liberal Arts & Human Sciences Arts, Technology, Engineering, and health
Mirror Worlds

Mirror Worlds, a project funded by the National Science Foundation, researches human interaction by studying behavior and emotion in both the physical and virtual environment.

Architecture & Urban Studies, Engineering, Liberal Arts & Human Sciences Virtual environment, sensors, tracking, smart spaces 12/19/13
Moss Arts Center Projection Mapping Project

The Moss Arts Center Projection Mapping Project took place in the interior stariwell inside the Moss Arts Center. The team utilized the unique upside down staricase geometry above the stairwell to project onto the surface. A 10-15 minute looped light show was shown on the ceiling surface and was accompanied by a soundtrack played simultaneously.

Architecture & Urban Studies Architecture, Design, Music, Performing Arts 12/1/15
NASA Project

The purpose of this project was to support a collaboration between Virginia Tech and NASA’s Johnson Space Center (JSC) in the spring of 2013 and spring of 2014. The collaboration involved student projects in the area of intelligent textiles and wearable technologies for space flight.

Engineering Intelligent textiles, wearable technologies, space flight, student collaboration
NETS 1.0
This design will turn the prominent fly towerspace of the Street & Davis Performance Hall into a responsive environment.
Architecture & Urban Studies, Engineering Environmental 4/1/14
New Town Project

New Town was an African American neighborhood in Blacksburg, Virginia from the late 19th century until the mid- 1960’s. It consisted of Gilbert Street and a small lane that were home to about 20 families.

Architecture & Urban Studies, Liberal Arts & Human Sciences 1/1/13
Numerical Modeling of Human Crowd Dynamics Engineering Digital Interaction 8/1/14
NuSpark

NuSpark is a multi-faceted start-up resource connecting the New River and Roanoke valleys of Virginia with the goal of creating 10 new start-ups and generating $10 million in cash flow within two years.

Start-up Resource, Collaboration space, Innovators, New Ventures
OPERAcraft

OPERAcraft's goal is to provide an opportunity for K-12 students to create and perform a fully produced virtual opera.

Liberal Arts & Human Sciences opera, minecraft, mod
Origins of Innovation

Origins of Innovation graduate seminar investigates how innovation has become the organizing frame for work across the arts, design, engineering, and sciences. With students from programs across campus we explore the boundaries, methods, hype, and deeper meanings of “innovation.”

Engineering, Liberal Arts & Human Sciences Graduate education, graduate collaboration, innovation 6/10/14

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