ICAT Projects

Title (Sort) Collaborative Colleges Areas Date (sort)sort ascending
FORM: Line-Plane-Solid

The traveling exhibition FORM: Line-Plane-Solid responds to a need for new discussion about form within industrial design education. We attempt to renew the concept of form-giving through an iterative and rigorous process of making.

Architecture & Urban Studies digital visualization, Industrial design 8/1/13
Make-to-Learn Workshop

Area makers ages 13-18 were invited to share what they make with the world at Virginia Tech’s first Make-to-Learn Workshop.  Participants completed projects and learned how to identify, document, and explain their process.

Architecture & Urban Studies, Engineering Workshop, Event, Engineering-oriented projects, traditional arts and crafts 4/6/13
Analysis and Assessment of a Pilot Study: iPad and iMovie Integrated into Creative Dance Curriculum

Creative Dance is a course within the Curriculum for Lib- eral Education at Virginia Tech. During Summer Session I, 2013 the iPad and iMovie were required tools for the final dance assignment of this course.

Liberal Arts & Human Sciences Performing Arts, Art and technology 4/1/13
New Town Project

New Town was an African American neighborhood in Blacksburg, Virginia from the late 19th century until the mid- 1960’s. It consisted of Gilbert Street and a small lane that were home to about 20 families.

Architecture & Urban Studies, Liberal Arts & Human Sciences 1/1/13
Puppy Project

The planned project is to employ safe, noninvasive motion capture and 3D visualization tools to study canine puppy socialization behaviors in a newly developed portable motion capture unit. 

Architecture & Urban Studies 3D Visualization 11/1/12
Caine's Arcade - Global Cardboard Challenge

At the annual ICAT Global Cardboard Challenge event parents and children collaborate to brainstorm, design, build, cut, paint, prototype, test, and play cardboard arcade games – going through the entire design process in one half day.

Agriculture & Life Sciences, Architecture & Urban Studies, Engineering, Liberal Arts & Human Sciences 10/6/12
Maker Camp

ICAT studio heads, researchers, and graduate students welcome nearly thirty middle and high school-aged students to a week-long camp designed to harness students’ creativity and encourage them to act on their curiosity.

Architecture & Urban Studies, Engineering, Liberal Arts & Human Sciences DIY, Robotics, Engineering 7/30/12
Second Saturday Science Program

The Institute of Creativity, Arts, and Technology took some of its projects on the road, bringing a group of interactive exhibitions that merged creative technologies with the arts and education to the Science Museum of Western Virginia for its “Second Saturday Science” program.

Arts, Sciences, Humanities, Creative Technologies 4/6/12
Expressive Speech-Driven Facial Animation

Using a machine learning approach that relies on a database of speech related high-fidelity facial motions, a generative model of expressive facial motion that incorporates emotion control while maintaining accurate lip-synching is created.

Engineering Motion synthesis, speech, facial modeling
Canine 3D Visualization Tools

The planned project with these collaborators is to employ safe, noninvasive motion capture and 3D visualization tools to study canine puppy socialization behaviors in a newly developed portable motion capture unit.

Architecture & Urban Studies, Virginia-Maryland Regional College of Veterinary Medicine Motion Capture, 3D Visualization, ICAT grant
NASA Project

The purpose of this project was to support a collaboration between Virginia Tech and NASA’s Johnson Space Center (JSC) in the spring of 2013 and spring of 2014. The collaboration involved student projects in the area of intelligent textiles and wearable technologies for space flight.

Engineering Intelligent textiles, wearable technologies, space flight, student collaboration
A Motion Graph Approach for Interactive 3D Animation using Low-cost Sensors

This motion graph based framework produces high quality motion sequences in real-time using a set of inertial sensor based controllers.

Engineering 3D animation, interactive, motion graph
CaSPER (Cable Suspended Performance and Entertainment Robot)

CaSPER (Cable Suspended Performance and Entertainment Robot) will be an interactive cable robot installed in the new performing arts centers black box theater known as the Cube.

Engineering Interactive Robot
IDEAStudio explores the world of mobile devices in education through the GAMES project and the Learning Transformation Research Group

The GAMES Project is a three-year, NSF-funded program addressing the need to develop transformative learning experiences that leverage video games and mobile technologies.

Mobile technology, Development, Gaming, mathematics
Load Balancing for Massive Model Rendering using Multiple GPUs

In this work, a device-independent parallel algorithm is used to achieve high-performance rendering on a multi-GPU system.

Engineering 3D model, interaction, Visualization, Rendered 3D Models

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